
The loot system can get a little overwhelming (think Diablo) where stuff is just flying everywhere and you pick it up to see if it’s better than the current thing you are using right now. Each with their own perks, strategies, and abilities so there is always something new to try out. So in this game you have 8 different heroes you can play as with any six of your choosing being in your “deck” that you can change to on the fly however you want.

The only requirement is to win, but it’s up to you to choose how! Build and utilize your arsenal of blockades, towers, traps, and auras to keep the Eternia Crystals safe. Master the Squire, Huntress, Apprentice, Monk and more to fight off hundreds of minions bent on mayhem!. The past has been altered! Team up with up to four players as you level up, claim legendary loot, and take on the armies of enemies that await you! Choose your hero and construct an epic defense to fight off hordes of enemies while you jump into the fray to protect Etheria. Which definitely adds some twists and turns along the way. While at it’s core foundation it’s definitely a tower defence, you select the types of traps, shields, whatever you want to use around the map to stop or slow down the near endless hoards of enemies that are making their way to the crystal (will explain more of that later) but in addition you are controlling a specific character that can run all of the stage and help with combat, set more traps, level them up, etc. Back in the day when I would do a lot more PC gaming, I would often really enjoy tower defence games, something about them was relaxing and almost therapeutic. Which to me definitely sounded like an odd blend for sure. Dungeon Defenders: Awakened is co-op Tower Defence combined with epic Action RPG combat.
